What are Sparks?

Sparks are what your kid spends to build a game. 1 Spark = 1 paisa, and every ask is metered — a big ask ("build me a racing game") uses more Sparks than a small one ("make the car red"), because it makes the AI do more work. Your kid sees the exact ⚡ receipt after every ask; you pay only for what actually happened.

₹1 = 100 Sparks. Drop two zeros and you've got the rupees. For a 2D game, a first playable version costs about ₹6–8. A finished game — the first version plus all the improvements — costs about ₹30–45. The free 10,000 Sparks are enough to finish and publish a real game; the one-time ₹120 trial pack (12,000 Sparks) keeps them building — live on the internet at its own address.
3D games ask more of the AI — physics, models, camera — so they cost about 3× a 2D game: a first playable 3D version is about ₹18–24, a finished 3D game about ₹90–135. Same rule either way — the exact ⚡ cost shows before it happens, whether the game is 2D or 3D.

Why not unlimited?

A kid with unlimited tries guesses instead of thinking. A real cost makes them pause and plan the ask — which is the entire skill. Not a limit; a reason to think first.

What Sparks don't do

They don't expire. They don't auto-renew. There's no subscription to forget. And they never pay for hosting — publishing a game and keeping it live at its address is free, forever. When Sparks run out, nothing is deleted.

The rule we hold to

We never ask your kid to buy anything. Top-ups happen on your account, not theirs. When a kid runs low, they see "ask a grown-up to add Sparks" — never a buy button.

Ways to get them

See packs & classes →

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